COURSE INTRODUCTION AND APPLICATION INFORMATION


Course Name
Object Oriented Programming I
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
MBP 106
Spring
2
2
3
5
Prerequisites
None
Course Language
Turkish
Course Type
Required
Course Level
Short Cycle
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator -
Course Lecturer(s)
Assistant(s) -
Course Objectives This course is designed to help you to understand the scope and concepts of software developer using structured programming language. It will also help to improve your software production skills by using the features and structures of procedural programming language for problem solving.
Learning Outcomes The students who succeeded in this course;
  • Will be able to use programming techniques to develop program modules
  • Will be able to reach to solution from design
  • Will be able to test the finished product
  • Will be able to prepare technical and user manuals
  • Will be able to understand arrays
Course Description This course covers basic information that allows you to create and develop software using a structured programming language such as Java.
Related Sustainable Development Goals

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction
2 Variable, variable data types, variable assignment Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 1
3 Selection, simple selections, IF statement Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 2
4 Selection, complex selection, use with if's bool operators Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 2
5 Selection, multiple selection and SWITCH statement Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 3
6 Recursion, use of FOR loops Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 4
7 Use of recursion, escape sequence Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 4
8 Mid-term
9 Iterations, DO loops Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 5
10 Iteration, WHILE loops Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 5
11 What is the array Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 6
12 Array notification Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 6
13 Display of the whole sequence Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 6
14 Search in sequence Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 6
15 Review of the semester Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016). Part 1-6
16 Final
Course Notes/Textbooks

Karaçay, T., "Java ile Nesne Programlama", Seçkin Yayınevi (2016).  ISBN: 9789750239274

Suggested Readings/Materials

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
1
10
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
20
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterm
1
30
Final Exam
1
40
Total

Weighting of Semester Activities on the Final Grade
2
60
Weighting of End-of-Semester Activities on the Final Grade
1
40
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
2
32
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
2
Study Hours Out of Class
0
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
1
10
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterms
1
25
Final Exams
1
30
    Total
129

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1

To be able to have basic computer hardware and software knowledge.

X
2

To be able to develop the necessary applications by using internet and network technologies.

X
3

To follow developments in the field to adapt to changing conditions.

4

To be able to conduct experiments in the field and analyze the results.

5

To be able to use basic programming languages related to the field.

6

To be able to design and install a computer system that includes software, hardware, or both, meeting the basic needs of the field.

7

To be able to interpret and follow current developments in the field of computer programming.

8

To be able to carry professional and ethical responsibility and have awareness of professional ethics in their practices.

9

To have basic theoretical and practical knowledge about mathematics, computing and computer science.

10

To be able to follow the information in the field and communicate with colleagues by using English at the general level of European Language Portfolio A2.

11

To be able to direct his/her education to a further level of education

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest